Course details
The M.Sc. programme in Computer Science (Interactive Entertainment Technology) equips students with the theoretical and practical knowledge to enable them to participate in the design and development of the technology that underpins the fast moving video game market as well as providing transferable skills relevant for careers in the wider industries of interactive entertainment, communication and simulation. The course, which has been developed in co-operation with leading indigenous and international game industry companies, immerses students in a state of the art learning environment using the very latest tools and technologies, as used by professional game development companies.
The course is assessed based on a combination of assigned coursework, written examination, a group project and a research dissertation. The taught component will be composed of 30 ECTS of compulsory modules and 30 ECTS of elective modules.
The compulsory components of the course are:
- Numerical Methods and Advanced Mathematical Modelling
- Software Engineering for Concurrent and Distributed Systems
- Software Engineering Individual Project
- Seminar Series
- Interactive Entertainment Technology Group Project
- Individual Research Dissertation
- All students will select an additional 30 ECTS of elective modules from the following pool of topics:
- Data Communications and Networks
- Graphics and Console Hardware
- Real-time Rendering
- Artificial Intelligence
- Autonomous Agents
- Real-time Animation
- Real-time Physics
- Vision Systems
- Augmented Reality
In addition, students will be expected to complete an inpidual research dissertation worth 30 ECTS.
Updated on 08 November, 2015Course Location
About Trinity College Dublin
Trinity is recognised as one of the world's leading research-intensive universities and its research continues to address issues of global societal and economic importance. The University's research strategy is based on developing multidisciplinary areas in which the College has the critical mass of world-class researchers needed to deliver research of global consequence.
Among the priority research themes being addressed by Trinity researchers are ageing, nanoscience and materials, telecommunications, neuroscience, human identity, cancer, international integration, arts practice, and the inclusive society. These are topics that not only address issues of immediate and long-term concern to society but offer opportunities for future economic development. The University's commitment to a research-led education means that our students are exposed to leaders in their discipline, to the latest knowledge and ideas, and to an education that emphasises analytical skills and creative thinking, and gives students an opportunity to develop a broad range of skills by engaging in personal research.
This excellence in research underpins Trinity's Innovation and Entrepreneurship strategy. Research is central to the generation of the new disruptive ideas that will underpin future sustainable businesses. The knowledge created by Trinity is critical for the economic development of Ireland as it is for the education on offer to our students.
Trinity's research themes are supported by a set of research institutes that provide the infrastructure needed to support multi-disciplinary research as well as engagement with enterprise and social partners working in partnership with Trinity's twenty-four schools.
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