2D Animation Course - Adobe Flash Full G-Tec Computer Education Centre
Price: SGD 850

    Course details

    Course Content

    1. Module 1: Introduction to flash
      • Creating a New Flash File
      • Exploring Flash Interfaces
      • Working with Workspace
      • Navigating to a Different Workspace
      • Managing the Workspace
      • Setting the Stage, Saving the Flash File
    2. Module 2: Getting started with drawing tools
      • Exploring Drawing Modes in Flash
      • Using Drawing Modes
      • Working with Drawing Tools in Flash
      • Using the Pen Tool, Using the Text Tool,
      • Using the Line Tool, Using the Rectangle Tool
      • Using the Pencil Tool, Using the Brush Tool,
      • Using the Deco Tool, Using the Bone Tool,
      • Using the Paint Bucket Tool, Using the Eyedropper Tool, Using the Eraser Tool,
      • Using Colors in Flash, Creating Gradients
      • Using Opacity of Gradients,
      • Adding Filters, Mirror option
    3. Module 3: Modeling
      • Create Panel
      • Modeling with standard primitive objects
      • Editing standard primitive
      • Editable polygons
      • Elements of editable polygon
      • Modifying editable polygon
      • Using vertex and Polygon
      • Adding, Removing, Welding vertex
      • Extrude Polygon
      • Beveling, Bridging, Inserting
      • Introducing Quick slice and slice plane
      • Using Boolean, revolve, Loft
      • Using shape options
      • Using spline objects
      • Lathe option
      • Modeling doors, Windows and Stairs
      • Modeling objects using Extended primitives
      • AEC Extended options
    4. Module 4: Working with objects and text
      • Selecting Objects in Flash, Using Selection Tool
      • Using Lasso Tool, Moving an Object,
      • Copying an Object, Deleting an Object
      • Editing Objects
      • Transforming Objects,
      • Modifying an Object with Envelope Modifier
      • Scaling an Object, Rotating object
      • Flipping an Object
      • Working with Text in Flash
      • Creating Text fields
      • Editing Text Field
    5. Module 5: Working with timeline
      • Working with Frames and Key frames
      • Changing the Length of a Frame Sequence
      • Working with Layers and Layer Folders
      • Creating a Layer, Locking and Unlocking a Layer
      • Hiding a Layer, Creating a Layer Folder
      • Renaming a Layer or a Layer Folder
      • Copying and Pasting a Layer' s Content
    6. Module 6: Using symbols, instances, and the library
      • Exploring the Types of Symbols
      • Creating Symbols
      • Creating Symbols from Existing Objects
      • Creating New Symbols
      • Converting an Animation to a Movie Clip
      • Duplicating a Symbol, Modifying Symbols
      • Editing in the Symbol-editing Mode
      • Edit in Place, Edit in a New Window
      • Working with Instances, Inserting Instances
      • About the LIBRARY Panel in Flash
      • Using the Common Libraries of Flash
      • Creating Your Own Library
      • Using Symbols from Other Flash File
      • Animating Camera with Path
    7. Module 7: Working with sounds and video
      • Working with Sounds in Flash
      • Importing a Sound File
      • Adding Sound to the timeline
      • Adding Sound to a Movie clip
      • Editing Sounds, Working with Video in Flash
      • Importing a Video File, Editing a Video File
    8. Module 8 : Creating animation
      • Understanding the Tweened Animation
      • Creating Motion Tweens,
      • Setting the property of a Layer,
      • Editing the Motion Path of a Motion Tween,
      • Motion Presets in Flash, Previewing a Motion Preset
      • Saving a Tween as a Custom Motion Preset,
      • Deleting a Motion Preset, Creating a Classic Tween
      • Creating Classic Tween Motion Along a Path,
      • Frame-by-frame Animation,
      • Creating Frame-by-frame Animations
      • Using Onion Skinning, Shape Tweening in Flash
      • Creating a Shape Tween, Shape Hints in Flash
      • Understanding Mask Layers
      • Creating a Mask Layer
      • Exporting and Saving animations
    9. Module 9: Creating animation
      • Understanding Bones, Adding Bones to Symbols
      • Adding Bones to Shapes
      • Animating an Armature
      • Animating an Armature in the Timeline
      • Animating an Armature in Runtime
      • Converting an Armature into a Movie Clip or Graphic Symbol
      • Exploring 3D Animation
      • Using 3D Rotation Tool
      • Using 3D Translation Tool
      • Exporting and Saving animations
    10. Module 10: Working with action script
      • About Action Script, Action Script Versions
      • Working with Action Script
      • ACTIONS Panel Overview
      • Displaying the ACTIONS Panel
      • Script Pane, Panel Menu, Actions Toolbox
      • Script Navigator, Resizing the Actions Toolbox or Script Pane
      • About the Script Assist Mode
      • Adding Action Script to Frames
      • Using Action Script with Buttons,
      • Using Action Script with a Movie Clip,
      • Creating Animated Masks with Movie Clips
      • Dragging Movie Clips
      • Exporting and Saving animations
    11. Module 11: Publishing and exporting the flash files
      • Understanding Publishing
      • Working with Publish
      • Settings, Working with Publish Profiles
      • Exporting SWF Files from Flash File
      • Understanding Export File Formats
      • Exporting the Flash Files
      • Exporting and Saving animations
    Updated on 08 November, 2015

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