2D Animation Course - Adobe Flash Full G-Tec Computer Education Centre
Price: SGD 850
  • Duration: Upto 35 Hours

Course details

Course Content

  1. Module 1: Introduction to flash
    • Creating a New Flash File
    • Exploring Flash Interfaces
    • Working with Workspace
    • Navigating to a Different Workspace
    • Managing the Workspace
    • Setting the Stage, Saving the Flash File
  2. Module 2: Getting started with drawing tools
    • Exploring Drawing Modes in Flash
    • Using Drawing Modes
    • Working with Drawing Tools in Flash
    • Using the Pen Tool, Using the Text Tool,
    • Using the Line Tool, Using the Rectangle Tool
    • Using the Pencil Tool, Using the Brush Tool,
    • Using the Deco Tool, Using the Bone Tool,
    • Using the Paint Bucket Tool, Using the Eyedropper Tool, Using the Eraser Tool,
    • Using Colors in Flash, Creating Gradients
    • Using Opacity of Gradients,
    • Adding Filters, Mirror option
  3. Module 3: Modeling
    • Create Panel
    • Modeling with standard primitive objects
    • Editing standard primitive
    • Editable polygons
    • Elements of editable polygon
    • Modifying editable polygon
    • Using vertex and Polygon
    • Adding, Removing, Welding vertex
    • Extrude Polygon
    • Beveling, Bridging, Inserting
    • Introducing Quick slice and slice plane
    • Using Boolean, revolve, Loft
    • Using shape options
    • Using spline objects
    • Lathe option
    • Modeling doors, Windows and Stairs
    • Modeling objects using Extended primitives
    • AEC Extended options
  4. Module 4: Working with objects and text
    • Selecting Objects in Flash, Using Selection Tool
    • Using Lasso Tool, Moving an Object,
    • Copying an Object, Deleting an Object
    • Editing Objects
    • Transforming Objects,
    • Modifying an Object with Envelope Modifier
    • Scaling an Object, Rotating object
    • Flipping an Object
    • Working with Text in Flash
    • Creating Text fields
    • Editing Text Field
  5. Module 5: Working with timeline
    • Working with Frames and Key frames
    • Changing the Length of a Frame Sequence
    • Working with Layers and Layer Folders
    • Creating a Layer, Locking and Unlocking a Layer
    • Hiding a Layer, Creating a Layer Folder
    • Renaming a Layer or a Layer Folder
    • Copying and Pasting a Layer' s Content
  6. Module 6: Using symbols, instances, and the library
    • Exploring the Types of Symbols
    • Creating Symbols
    • Creating Symbols from Existing Objects
    • Creating New Symbols
    • Converting an Animation to a Movie Clip
    • Duplicating a Symbol, Modifying Symbols
    • Editing in the Symbol-editing Mode
    • Edit in Place, Edit in a New Window
    • Working with Instances, Inserting Instances
    • About the LIBRARY Panel in Flash
    • Using the Common Libraries of Flash
    • Creating Your Own Library
    • Using Symbols from Other Flash File
    • Animating Camera with Path
  7. Module 7: Working with sounds and video
    • Working with Sounds in Flash
    • Importing a Sound File
    • Adding Sound to the timeline
    • Adding Sound to a Movie clip
    • Editing Sounds, Working with Video in Flash
    • Importing a Video File, Editing a Video File
  8. Module 8 : Creating animation
    • Understanding the Tweened Animation
    • Creating Motion Tweens,
    • Setting the property of a Layer,
    • Editing the Motion Path of a Motion Tween,
    • Motion Presets in Flash, Previewing a Motion Preset
    • Saving a Tween as a Custom Motion Preset,
    • Deleting a Motion Preset, Creating a Classic Tween
    • Creating Classic Tween Motion Along a Path,
    • Frame-by-frame Animation,
    • Creating Frame-by-frame Animations
    • Using Onion Skinning, Shape Tweening in Flash
    • Creating a Shape Tween, Shape Hints in Flash
    • Understanding Mask Layers
    • Creating a Mask Layer
    • Exporting and Saving animations
  9. Module 9: Creating animation
    • Understanding Bones, Adding Bones to Symbols
    • Adding Bones to Shapes
    • Animating an Armature
    • Animating an Armature in the Timeline
    • Animating an Armature in Runtime
    • Converting an Armature into a Movie Clip or Graphic Symbol
    • Exploring 3D Animation
    • Using 3D Rotation Tool
    • Using 3D Translation Tool
    • Exporting and Saving animations
  10. Module 10: Working with action script
    • About Action Script, Action Script Versions
    • Working with Action Script
    • ACTIONS Panel Overview
    • Displaying the ACTIONS Panel
    • Script Pane, Panel Menu, Actions Toolbox
    • Script Navigator, Resizing the Actions Toolbox or Script Pane
    • About the Script Assist Mode
    • Adding Action Script to Frames
    • Using Action Script with Buttons,
    • Using Action Script with a Movie Clip,
    • Creating Animated Masks with Movie Clips
    • Dragging Movie Clips
    • Exporting and Saving animations
  11. Module 11: Publishing and exporting the flash files
    • Understanding Publishing
    • Working with Publish
    • Settings, Working with Publish Profiles
    • Exporting SWF Files from Flash File
    • Understanding Export File Formats
    • Exporting the Flash Files
    • Exporting and Saving animations
Updated on 08 November, 2015

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