Course details
Course catalog:
- What Is the Events Distribution Utility?
- What Is the Observer Pattern?
- Creating Event Distribution Utility in C++.
- Developing C++ for Blueprint.
Course introduction:
This course gives you an explanation of how to create an independent Event Distribution Utility. All the games, software project and even a practice project can use it.
When creating a project that needs to pass data among modules or make cross-module-driven behavior, you can use the Event Distribution Utility.Event Distribution Utility will make your entire project and the modules more independent, especially in the multi-person collaborative development project, it will show its talents, It makes developing among people much more fluid and easier.
Through this course you will learn more deeply about what observer pattern is.
If you encounter problems please leave a message, I will actively review and reply to your questions one by one.
The total duration of the entire course is less than 2 hours, I believe every programmer can learn the Event Distribution Utility in this course. Learning this utility,you will find that a simple function will give you great efficiency in future work and study.
Although this course is very small, its power is immense.
Unreal Engine 4 is strong enough, I do not mind making it stronger.
Updated on 22 March, 2018- Game Design for Beginner StudyHubUSD 13
USD 260Duration: Upto 6 Hours - Certified Game AI Developer VskillsUSD 49Duration: 1 To 2 Months