- Duration: Upto 72 Hours
Course details
Module 1 - Introduction to Autodesk 3ds Max Design- Section 1: Overview
- Overview.
- Visualization Workflow.
- Section 2: The Autodesk 3ds Max Design Interface
- Menus and Toolbar.
- Status Bar.
- The Command Panel.
- Setting the Project Folder and Configuring User Paths.
- Viewport Configuration and Navigation.
- Object Selection.
- Preferences
- Units Setup
- Section 3: Basic Functions
- Modelling with Primitives.
- Applying Transforms.
- Reference Coordinate Systems and Transform Centres.
- Cloning and Grouping.
- Box Modelling (Optional).
- Statistics in Viewport.
- Customizing the User Interface
- Section 1: Starting From AutoCAD
- DWG Linking & Importing
- Layer and Object Properties
- 3D Modelling from 2D Drawings
- Using Snaps for Precision
- Section 2: Modelling Configuration
- Model and Primitives Modifiers (Taper, Twist …etc.)
- Modifiers Gizmo & Transforming
- Section 3: 3D Modelling from 2D Objects
- Model and Primitives Modifiers (Taper, Twist …etc.)
- Drawing 2D Lines
- Spline Modifiers
- The Extrude Modifier
- Compound Objects
- Section 1: Introduction to Materials
- How Materials Work
- Understanding Maps and Materials
- Materials and Material Libraries
- Managing Materials
- Section 2: Material Types and Parameters
- Standard Materials
- Architectural Materials (Optional)
- Multi/Sub-Object Materials
- Opacity, Bump, and Reflection Mapping
- mental ray Shades and Materials
- V-Ray Materials (Optional)
- Section 3: Mapping Coordinates and Scale
- Mapping Coordinates
- Mapping Scale
Module 4: Introduction to 3ds Max Design Lighting
- Section 1: Autodesk 3ds Max Design Lighting Overview
- Local vs. Global Illumination on viewport
- Choosing a Lighting Strategy
- Section 2: Standard Lighting
- Fundamentals of Standard Lighting
- Types of Standard Lights
- Shadow Types
- Photometric Light Objects
- Daylight Lighting
- V-Ray Lighting (Optional)
- Section 1: Staring Developing Project (Optional)
- Selecting Project to Develop
- Ask Struggled questions
- Section 1: Rendering
- Iterative Rendering
- Single vs. Double-Sided Rendering
- Camera Parameters
- Background Images
- The Print Size Wizard
- Selected Rendering Options
- Rendering Presets
- Section 2: Animation (Optional)
- Animation Controls
- Walkthrough Animation
- Animation Output
- Section 2: Project Finalizing (Optional)
- Updating Developed Project
- Answer final questions
- Give final Library
Course Location
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