Single&Multiplayer online game development Webgl's BabylonJs Udemy
Price: USD 120
  • Duration: Flexible

Course details

Welcome to The Extensive Webgl Series - Part II - Single And Multiplayer Online Client-Server 3DGame Development Using WebGL's BabylonJs.

This is the second course in my extensive webgl series. While watching the first course first is recommended, it is not a strict prerequisite for this second course.

In This course you will learn how to create 3D Games inside BabylonJS. BabylonJs is a very nice 3dgame enginewritten in Javascript, that allows creating very nice games quickly and effectively to be run directly on the browser.

The course is divided into two main sections : The Single-player section, and the Multi-player section.

In The single-player section you will learn the following :

  • How to createyour first scene usingBabylonJs.
  • How to applymaterials and lights to your scene.
  • How to usedifferent types of cameras in your scene.
  • How to create and navigate a vehicle using WASD keys.
  • How to import models into your game and clone them.
  • How to detect and handle collisions in your game.
  • How to apply physics simulations to your object.
  • How to fire rays.
  • How to use particle systems
  • How to create a complete FPS (First PersonShooter) Game from scratch, step by step.
  • How to load sounds to your game.
  • How to use multiple cameras and multiple view ports to see multiple areas of your game at the same time.
  • How to create multiple levels inside your game.
  • How to deploy your game to a remote server.
  • And much more...

In the multiplayer section you will learn the following :

  • How to useNodeJs and its node package manager (npm) to create a web server.
  • What are websockets and how to use the popular socket-io library.
  • How to create an interactive client-server multiplayer game using node and socket-io.
  • How to deploy the multiplayer game to a remote server.




Updated on 14 November, 2018
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