Course details

This course introduces the fundamentals of 3ds Max, a 3D program used widely in the animation and gaming industry for 3D modelling, 3D animation and digital visual effects. You will learn to navigate through the user interface, the basic techniques of modeling and applying textures, set basic lightings and render the model you have created, and perform simple animation.

TOPICS COVERED:

1. User Interface

  • Entry-level navigation for students to understand the UI of 3ds Max
  • Students will learn how to use viewport navigation, modeling, rigging and animation tools

2. Modelling

  • Modelling

3. Students will learn the basic modeling tools and progressively move to advance modeling tools

4. UV Unwrap and Textures

  • Students will learn basic unwrap and create textures for their models
  • Students will understand the workflow of a typical 3D asset creation and texture process
  • Rigging and Skinning
  • Students will understand the tools involved in the process of rigging models
  • The concepts covered will be applicable to 3D animation

5. Animation

  • Students will learn to animate using the rigs created for their 3D model
  • Students will learn to refine their animation by setting up keys and using basic animation tools like graph editors and motion control
  • Lighting and Rendering
  • Students will learn to create the finishing look of their 3D animation by using basic lighting tools
  • Students will understand the different rendering methods to create the final look
Updated on 08 November, 2015

About CG Protégé

CG Protege Animation School started conducting WSQ accredited 

training programmes since 2008, and is officially invited by the 

Workforce Development Agency of Singaporeto set up the  first

WSQ professional advanced certificate in animation course.

Training is administered by a team of industry veterans and

trainers with animated TV series and animated feature experience

who have a successful track record in grooming production

ready graduates for the industry, conducted in a studio

based environment.

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