- Duration: 20 Hours
Course details
COURSE CONTENT:
Introduction to 3D
- Types of 3D Models
- Orbiting Your 3D Model
- Setting Viewport Display
Creating Solid Primitives
- About Solid Primitive
- Creating a Solid Box
- Creating a Solid Sphere
- Creating a Solid Cylinder
- Creating a Solid Cone
- Creating a Solid Wedge
- Creating a Solid Torus
- Creating a Solid Pyramid
Creating Models from 2D Profiles
- About Models from 2D Profiles
- About the Right-Hand Rule of Rotation
- Choosing a Model Creation Method
- Creating a Model Using the Planar Surface Command
- Creating a Model Using the Polysolid Command
- Creating a Model Using the Extrude Command
- Creating a Model Using the Presspull Command
- Creating a Model Using the Revolve Command
- Creating a Helical Path
- Creating a Model Using the Sweep Command
- Creating a Model Using the Loft Command
Creating Composite Solids
- About Composite Solids
- Creating Solids Using Union
- Creating Solids Using Subtract
- Creating Solids Using Intersect
- Checking Interference
Working in 3D
- About the Cartesian Coordinate System
- Changing the Coordinate System
- Changing the UCS Icon Display
- Acquiring Points in 3D Space
Editing Models
Adding Detail to Your Solid Models
- Filleting Solid Models
- Chamfering Solid Models
- Slicing a Solid Model
Editing Solid Models
- Extruding Faces
- Moving Faces
- Offsetting Faces
- Deleting Faces
- Rotating Faces
- Tapering Faces
Extracting Geometry from Solid Models
- Overview
- Copying Faces
- Copying Edges
- Exploding 3D Models
Changing the Model Position
- Overview
- Moving in 3D
- Aligning in 3D
- Rotating in 3D
Duplicating the Model
- Overview
- Mirroring in 3D
- Arraying in 3D
Getting Information from 3D Objects
- Overview
- Checking Solid Model Integrity
- Viewing Mass Properties
- Changing Face Color
- Changing Edge Color
Sectioning a Model and Creating Drawings
Section a Solid Model and Generate 2D Geometry
- Displaying 2D Geometry from a Model View
- Manipulating Section Planes
- Generating 2D/3D Sections
Creating Drawings from 3D Models
- Overview
- Types of Views from 3D Models
- Shaded and Hidden Views
- Creating Views from Flatshots
Visualization
Using Visual Styles
- About Visual Styles
- Using the Visual Styles Manager
Rendering
- About the Rendering Environment and Render Presets
Navigating the Model
- Walking and Flying Through a Model
Using Cameras and Views
- About Cameras
- Creating Cameras and Views
Course Location
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