Course details

COURSE CONTENT

Module 1: Introduction to 3DS MAX

  • Introduction to 3D max Interface
  • Introduction to different 3D views
  • Maximizing minimizing view port
  • Changing views of a 3D object.
  • Working with unit set up
  • Opening New file, Saving file
  • Pan view

Module 2: 3D Objects

  • Using standard primitive objects
  • Scaling Moving Rotating objects
  • Selecting objects
  • Selecting object by name
  • Snap Toggle options
  • Aligning 3d objects
  • Mirror option

Module 3: Modeling

  • Create Panel
  • Modeling with standard primitive objects
  • Editing standard primitive
  • Editable polygons
  • Elements of editable polygon
  • Modifying editable polygon
  • Using vertex and Polygon
  • Adding, Removing, Welding vertex
  • Extrude Polygon
  • Beveling, Bridging, Inserting
  • Introducing Quick slice and slice plane
  • Using Boolean, revolve, Loft
  • Using shape options
  • Using spline objects
  • Lathe option
  • Modeling doors, Windows and Stairs
  • Modeling objects using Extended primitives
  • AEC Extended options

Module 4: Advanced modeling

  • Advanced objects modeling
  • Character modeling using vertex and polygon
  • Product Modeling
  • Interior objects Modeling

Module 5: Texturing

  • Coloring objects
  • Material Texturing using images
  • Steel Materials and Glass material
  • UVW Mapping, Unwrapping UVW
  • Bump mapping
  • Giving reflections to materials
  • Editing Materials
  • Changing Materials

Module 6: Lighting

  • Using 3d max lights
  • Standard lights
  • Photo metric lights
  • Sky light
  • Direct Light
  • Omni Light
  • Target Lights
  • Interior Lighting
  • Exterior lighting
  • Editing light parameters
  • Light properties
  • Applying shadows maps
  • Intensity/Color/Attenuation

Module 7: Camera

  • Using 3d Cameras
  • Target and Free Camera
  • Using Camera Parameters
  • Lens options
  • Positioning Camera
  • Moving Camera
  • Animating Camera with Path

Module 8: Animation

  • Introducing Animation
  • Animating Objects using key frame
  • Setting up bone
  • Bone binding option
  • Rigging option
  • Basic bone animation
  • Taking output
  • Bone editing options
  • Particle system
  • PF source and Super spray

Module 9: Rendering

  • 3d Max Render setting
  • Using assign renderer
  • Scanline Renderer
  • Rendering 3d views
  • Rendering stills and Movie
  • Rendering animations
  • Time out put setting
  • Output size setting
  • Saving files
Updated on 08 November, 2015

About G TEC Computer Education

we_they provides quality education in Information Technology. We focus on Programming Courses, Animation and Web Design Courses. We also provide Diploma and Post Graduate Diploma Courses.
we_they is division of Glosoft Technologies (P) Ltd, India. Glosoft is an Information Technology company in the field of Software Training, Technology resource and Knowledge Consulting. It provides solutions through application of proven platforms and adaptation of emerging technologies. Core to its offering is a solution through well documented software engineering practices, project management mile stones and quality assurance parameters for each stage of software training and development lifecycles.
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