This training course teaches developers the programming skills that are required for developers to create Windows applications using the C# language. During their five days in the classroom students review the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge throughout the week as they build an application that incorporates several features of the .NET Framework 4.5.

Objectives

At Course Completion

After completing this course, students will be able to:

  • Describe the core syntax and features of C#.
  • Create and call methods, catch and handle exceptions, and describe the monitoring requirements of large-scale applications.
  • Implement the basic structure and essential elements of a typical desktop application.
  • Create classes, define and implement interfaces, and create and use generic collections.
  • Use inheritance to create a class hierarchy, extend a .NET Framework class, and create generic classes and methods.
  • Read and write data by using file input/output and streams, and serialize and deserialize data in different formats.
  • Create and use an entity data model for accessing a database and use LINQ to query and update data.
  • Use the types in the System.Net namespace and WCF Data Services to access and query remote data.
  • Build a graphical user interface by using XAML.
  • Improve the throughput and response time of applications by using tasks and asynchronous operations.
  • Integrate unmanaged libraries and dynamic components into a C# application.
  • Examine the metadata of types by using reflection, create and use custom attributes, generate code at runtime, and manage assembly versions.
  • Encrypt and decrypt data by using symmetric and asymmetric encryption.

Module

  • Module 1: Review of C# SyntaxThis module reviews the core syntax and features of the C# programming language. It also provides an introduction to the Visual Studio 2012 debugger.
  • Module 2: Creating Methods, Handling Exceptions, and Monitoring ApplicationsThis module explains how to create and call methods, catch and handle exceptions. This module also describes the monitoring requirements of large-scale applications.
  • Module 3: Developing the Code for a Graphical ApplicationThis module describes how to implement the basic structure and essential elements of a typical desktop application, including using structures and enumerations, collections, and events.
  • Module 4: Creating Classes and Implementing Type-safe Collections
    This module explains how to create classes, define and implement interfaces, and create and use generic collections. This module also describes the differences between value types and reference types in C#.
  • Module 5: Creating a Class Hierarchy by Using InheritanceThis module explains how to use inheritance to create a class hierarchy and extend a .NET Framework class. This module also describes how to create generic classes and define extension methods.
  • Module 6: Reading and Writing Local DataThis module explains how to read and write data by using file input/output (I/O) and streams, and how to serialize and deserialize data in different formats.
  • Module 7: Accessing a DatabaseThis module explains how to create and use an entity data model for accessing a database, and how to use LINQ to query and update data.
  • Module 8: Accessing Remote Data
  • Module 9: Designing the User Interface for a Graphical ApplicationThis module explains how to build and style a graphical user interface by using XAML. This module also describes how to display data in a user interface by using data binding.
  • Module 10: Improving Application Performance and ResponsivenessThis module explains how to improve the throughput and response time of applications by using tasks and asynchronous operations.
  • Module 11: Integrating with Unmanaged CodeThis module explains how to integrate unmanaged libraries and dynamic components into a C# application. This module also describes how to control the lifetime of unmanaged resources.
  • Module 12: Creating Reusable Types and AssembliesThis module explains how to examine the metadata of types by using reflection, create and use custom attributes, generate managed code at runtime, and manage different versions of assemblies.
  • Module 13: Encrypting and Decrypting DataThis module explains how to encrypt and decrypt data by using symmetric and asymmetric encryption.\

Founded and headquartered in Anaheim, California, New Horizons Learning Centers was named the world's largest independent training company by IDC.

The Company is both an operator and franchisor of training centers that offer a broad range of Technical Training, Desktop Application, Business Skills and English Language courses for all levels of users in multiple delivery methods and formats.

New Horizons provides approximately three million student days of instruction annually with location around the globe.

New Horizons sets the pace of innovative training programs that meet the changing needs of the industry. With 2400 qualified instructors in over 2100 classrooms at 300 centers in 60 counters around the world.

New Horizons offers more courses, at more times, in more delivery methods than any other training company.

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