Unity 3D Learners Point Training Institute

OVERVIEW: Unity 3D is a powerful cross–platform 3D engine and a user–friendly tool for developing 3D applications. The Unity 3D course is designed to equip professionals with a thorough understanding of development, including common pitfalls and user interface design.

CAREER OPPORTUNITIES:

Market Trends:
Unity is gaining traction at an unprecedented pace and has become a prominent leader and influencer in the global games market. Unity 3D technologies have a presence in 25 countries, with a 45% share of the full feature game engine market, and million registered developers. As Unity’s popularity in the gaming industry grows, so do the opportunities for professionals with Unity 3D skills.

Salary Trends: The technology has augmented the global game market development, making it a very attractive career path. Based on SalaryExpert compensation data, the estimated salary potential for Game Developers will increase 28% over the next 5 years. The average gross salary of Unity Developers in Dubai, United Arab Emirates is AED 262,626 per annum which is 7% higher than the average game developer’s salary in the UAE.

Demand and Opportunities: The Burning Glass report mentions Unity as one of the most in-demand tech skills in the world and having the highest growth rate forecast over the next two years, at over 39%. In recent years, the number of Unity Developer positions has risen exponentially, creating an average of 115,384 jobs annually. There is a strong demand for game developers as Unity prepares to train 80,000 game developers.

COURSE OUTLINE:

Introduction to Mixed Reality (AR & VR)
  • What is Virtual Reality (VR)
  • What is Augmented reality (AR)
  • What is Mixed Reality
  • Modern VR/AR experiences
  • History
Overview
  • Hardware
  • Software
  • Interaction fundamental
C# Programme
  • C# Programming
Type of Holographic Apps
  • Enhanced environment apps
  • Virtual environment apps
  • Blended environment apps
Introduction to 3D
  • Getting to know the Unity Editor
  • Navigating the Unity Scene View
Game Objects
  • Dimensions and Coordinate Systems
  • Game Objects
  • Transforms
Models, Materials, and Textures
  • The Basics of Models
  • Textures, Shaders, and Materials
3D Terrain
  • Terrain Generation
  • Terrain Textures
Environment
  • Generating Trees and Grass
  • Environment Effects
  • Character Controllers
Lights and Camera
  • Lights
  • Cameras
  • Layers
Game 1 – Amazing Racers
  • Design
  • Creating the Game World
  • Gamification
  • Playtesting
Scripting Part 1
  • Scripts
  • Creating Scripts
  • Attaching a Script
  • Anatomy of a Basic Script
  • The Using Section
  • The Class Declaration Section
  • The Class Contents
  • Variables
  • Creating Variables
  • Variable Scope
  • Public and Private
  • Operators
  • Arithmetic Operators
  • Assignment Operators
  • Equality Operators
  • Logical Operators
  • Conditionals
  • The if Statement
  • The if / else Statement
  • Iteration
  • The while Loop
  • The for Loop
Scripting Part 2
  • Methods
  • Anatomy of a Method
  • Writing Methods
  • Using Methods
  • Input
  • Input Basics
  • Input Scripting
  • Specific Key Input
  • Mouse Input
  • Accessing Local Components
  • Using Get Component
  • The Transform
  • Accessing Other Objects
  • Finding Other Objects
  • Modifying Object Components
Collision
  • Rigid bodies
  • Collision
  • Triggers
  • Raycasting
Prefabs
  • Prefab Basics
  • Working with Prefabs
User Interface
  • Basic UI Principles
  • The Canvas
  • UI Elements
  • Canvas Render Modes
Particle Systems
  • Particles
  • Particles System Modules
  • The Curve Editor
Animation
  • Animation Basics
  • Animation Types
  • Animation Tools
  • Animators
  • Animator Basics
  • Configuring Your Assets
  • Creating an Animator
  • Scripting Animator
Audio
  • Audio Basics
  • Audio Sources
  • Audio Scripting
  • Game Coin Collection
  • Design
  • The Arena
  • Game Entities
  • The Control of Objects
  • Improving the Game
Mobile Development
  • Preparing for Mobile
  • Setting up your Environment
  • The Unity Remote
  • Accelerometers
  • Designing for the Accelerometer
  • Using the Accelerometer
  • Multi–touch Input
Publish and Deploy
  • Managing Scenes
  • Persisting Data and Objects
  • Building your Game
  • Unity Integration with MR (Microsoft HoloLens)
Introduction to Microsoft HoloLens with Emulator
  • Working with Microsoft HoloLens SDK
  • Understanding Holograms Gaze, Gesture, and voice control
  • Creating Spatial Mapping using HoloLens
  • Implement a User Interface in Mixed Reality
  • Build and Share Projects from Unity 3D

KEY TAKEAWAYS:
Upon completion of our Unity 3D course, the candidate will be able to:
  • Understand the fundamentals of game development with Unity 3D
  • Explore Unity’s function in game development and how it works
  • Become familiar with concepts such as scripting, manipulating objects, and compiling
  • Develop amazing Unity 3D games
ACCREDITATION:

Our Unity 3D course is accredited by ISO 9001: 2015 and the Knowledge and Human Development Authority (KHDA).

ALUMNI: Our academy graduates are successfully placed in some of the top-notch companies in Dubai like Jumeirah, Aramex, Airarabia, Damac, Emaar, etc. They are entrepreneurs, career changers, and lifelong learners.

WHY LEARNER’S POINT:

Being the leading providers of the Unity 3D course, we have substantial experience in teaching essential skills and knowledge.
Our Unity 3D course offers the following advantages:
  • Our Unity 3D course is designed based on real-world scenarios, formulating and evaluating practical requirements
  • Our courses strive to provide a reality check and insight into the requirements of a challenging role and how to fulfill it
  • We also provide live interactive sessions and hands–on experience through assignments associated with the actual work environment
  • To enhance the learning experience of our students we provide organized group sessions and integrated training modules
  • Our discrete approach to career guidance enables our students to get successfully placed in renowned organizations

This course is no longer available.

Unity 3D Learners Point Training Institute
Price: USD 1,361
USD 1,496
Instructor led live virtual classroom online. Classes may be individual or in group.
  • Duration: 35 Hours

Course details

OVERVIEW: Unity 3D is a powerful cross–platform 3D engine and a user–friendly tool for developing 3D applications. The Unity 3D course is designed to equip professionals with a thorough understanding of development, including common pitfalls and user interface design.

CAREER OPPORTUNITIES:

Market Trends:
Unity is gaining traction at an unprecedented pace and has become a prominent leader and influencer in the global games market. Unity 3D technologies have a presence in 25 countries, with a 45% share of the full feature game engine market, and million registered developers. As Unity’s popularity in the gaming industry grows, so do the opportunities for professionals with Unity 3D skills.

Salary Trends: The technology has augmented the global game market development, making it a very attractive career path. Based on SalaryExpert compensation data, the estimated salary potential for Game Developers will increase 28% over the next 5 years. The average gross salary of Unity Developers in Dubai, United Arab Emirates is AED 262,626 per annum which is 7% higher than the average game developer’s salary in the UAE.

Demand and Opportunities: The Burning Glass report mentions Unity as one of the most in-demand tech skills in the world and having the highest growth rate forecast over the next two years, at over 39%. In recent years, the number of Unity Developer positions has risen exponentially, creating an average of 115,384 jobs annually. There is a strong demand for game developers as Unity prepares to train 80,000 game developers.

COURSE OUTLINE:

Introduction to Mixed Reality (AR & VR)
  • What is Virtual Reality (VR)
  • What is Augmented reality (AR)
  • What is Mixed Reality
  • Modern VR/AR experiences
  • History
Overview
  • Hardware
  • Software
  • Interaction fundamental
C# Programme
  • C# Programming
Type of Holographic Apps
  • Enhanced environment apps
  • Virtual environment apps
  • Blended environment apps
Introduction to 3D
  • Getting to know the Unity Editor
  • Navigating the Unity Scene View
Game Objects
  • Dimensions and Coordinate Systems
  • Game Objects
  • Transforms
Models, Materials, and Textures
  • The Basics of Models
  • Textures, Shaders, and Materials
3D Terrain
  • Terrain Generation
  • Terrain Textures
Environment
  • Generating Trees and Grass
  • Environment Effects
  • Character Controllers
Lights and Camera
  • Lights
  • Cameras
  • Layers
Game 1 – Amazing Racers
  • Design
  • Creating the Game World
  • Gamification
  • Playtesting
Scripting Part 1
  • Scripts
  • Creating Scripts
  • Attaching a Script
  • Anatomy of a Basic Script
  • The Using Section
  • The Class Declaration Section
  • The Class Contents
  • Variables
  • Creating Variables
  • Variable Scope
  • Public and Private
  • Operators
  • Arithmetic Operators
  • Assignment Operators
  • Equality Operators
  • Logical Operators
  • Conditionals
  • The if Statement
  • The if / else Statement
  • Iteration
  • The while Loop
  • The for Loop
Scripting Part 2
  • Methods
  • Anatomy of a Method
  • Writing Methods
  • Using Methods
  • Input
  • Input Basics
  • Input Scripting
  • Specific Key Input
  • Mouse Input
  • Accessing Local Components
  • Using Get Component
  • The Transform
  • Accessing Other Objects
  • Finding Other Objects
  • Modifying Object Components
Collision
  • Rigid bodies
  • Collision
  • Triggers
  • Raycasting
Prefabs
  • Prefab Basics
  • Working with Prefabs
User Interface
  • Basic UI Principles
  • The Canvas
  • UI Elements
  • Canvas Render Modes
Particle Systems
  • Particles
  • Particles System Modules
  • The Curve Editor
Animation
  • Animation Basics
  • Animation Types
  • Animation Tools
  • Animators
  • Animator Basics
  • Configuring Your Assets
  • Creating an Animator
  • Scripting Animator
Audio
  • Audio Basics
  • Audio Sources
  • Audio Scripting
  • Game Coin Collection
  • Design
  • The Arena
  • Game Entities
  • The Control of Objects
  • Improving the Game
Mobile Development
  • Preparing for Mobile
  • Setting up your Environment
  • The Unity Remote
  • Accelerometers
  • Designing for the Accelerometer
  • Using the Accelerometer
  • Multi–touch Input
Publish and Deploy
  • Managing Scenes
  • Persisting Data and Objects
  • Building your Game
  • Unity Integration with MR (Microsoft HoloLens)
Introduction to Microsoft HoloLens with Emulator
  • Working with Microsoft HoloLens SDK
  • Understanding Holograms Gaze, Gesture, and voice control
  • Creating Spatial Mapping using HoloLens
  • Implement a User Interface in Mixed Reality
  • Build and Share Projects from Unity 3D

KEY TAKEAWAYS:
Upon completion of our Unity 3D course, the candidate will be able to:
  • Understand the fundamentals of game development with Unity 3D
  • Explore Unity’s function in game development and how it works
  • Become familiar with concepts such as scripting, manipulating objects, and compiling
  • Develop amazing Unity 3D games
ACCREDITATION:

Our Unity 3D course is accredited by ISO 9001: 2015 and the Knowledge and Human Development Authority (KHDA).

ALUMNI: Our academy graduates are successfully placed in some of the top-notch companies in Dubai like Jumeirah, Aramex, Airarabia, Damac, Emaar, etc. They are entrepreneurs, career changers, and lifelong learners.

WHY LEARNER’S POINT:

Being the leading providers of the Unity 3D course, we have substantial experience in teaching essential skills and knowledge.
Our Unity 3D course offers the following advantages:
  • Our Unity 3D course is designed based on real-world scenarios, formulating and evaluating practical requirements
  • Our courses strive to provide a reality check and insight into the requirements of a challenging role and how to fulfill it
  • We also provide live interactive sessions and hands–on experience through assignments associated with the actual work environment
  • To enhance the learning experience of our students we provide organized group sessions and integrated training modules
  • Our discrete approach to career guidance enables our students to get successfully placed in renowned organizations
Updated on 22 August, 2024

Eligibility / Requirements

This Unity 3D course is for professionals who intend to pursue a career in Game Development. There are no prerequisites for this course; however, it is recommended that candidates interested to enroll have a basic understanding of the C# programming language.

About Learners Point Training Institute

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Therefore, we offer a variety of delivery methods:
  • Classroom Training: Benefit from face-to-face interaction and networking opportunities in our modern facilities across the UAE.
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