- Duration: Flexible
Course details
In this course, we are going to explore low polygon modeling techniques as they apply to a simple (and I use that term in quotes) character. Working in low polygons means we get to pare down the generally complex character modeling process into a sub-2000 polygon character. Many of these techniques can be "scaled up" to use on characters with higher polygon budgets, but in this era of smartphone games, having the ability to model in lower polygon counts is very relevant and useful.
Updated on 14 November, 2018- Photo Manipulation : Graphic Design NextGen LearningUSD 12Duration: Upto 3 Hours
- Character Development and Scene Study Course LineUSD 13Duration: Upto 4 Hours