Make Profitable Mobile Games with Unity 5 OfCourse
Price: USD 11
USD 22
  • Duration: Flexible

Course details

Program and solve complicated problems with C#
  • Organise your project and animate your sprites
  • Create levels and a character lock/unlock system
  • In app purchases to sell virtual items
  • Publish your game on Google Play
  • 24/7 support available from your tutor… 

The release of Unity 5 means that building mobile games has never been easier! You will learn it all in this project based course that will teach you everything you need to know about making your own mobile games and how to earn money from them.

You will build a real world game that you can publish. You will learn game design concepts and how to solve complicated problems, how to save your data, implement social media in your game, create in app purchases to sell virtual items to your users and earn serious money!

If you ever had an idea for an amazing game, or were simply blown away by the success of others, then find out how easy it is today with this course and begin your mobile game development career.

Introduction and C# Basics
  • Say hi to your fellow students!
  • Share your new course with your friends!
  • 1 & 2 Game Preview and Course Intro
  • 3 Downloading Unity And Taking A Look At Its Interface
  • 4 Variables
  • 5 Writing Expressions with variables and Declaring Functions
  • 6 Conditionals, Comparison operators, and Loops
  • 7 Classes and Objects
  • 8 Arrays
  • 9 Coroutines and Delegates
  • 10 Moving The Player Using Transform
  • All the Assets for this course can be found in this ZIP file
Importing and Organising Our Project
  • 11 Importing Assets In Our Project
  • 12 Slicing Our Sprites
  • 13 Creating Player And Brick Animations
  • 14 Prefabs, Colliders And Rigidbodies
  • 15 Balls, Bricks, Tags, Layers And Sorting Layers
  • 16 Creating Arrow And BG Brick Prefabs
Gameplay Logic
  • 17 Rigidbodies, Colliders And Scripting Player Movement
  • 18 Bouncing Balls
  • 19 Moving Arrows
  • 20 Ready, Aim , Fire The Arrow
  • Splitting the Balls
  • 21 BallScript Continued
  • 22 Player Shoot Once And Player Shoot Twice
  • 23 ArrowScript Continued
  • 24 BrickScript
Creating Menus
  • 25 Unity UI Intro
  • 26 Designing Our Main Menu
  • 27 ShopMenu, LevelMenu And PlayerMenu
Game Controllers
  • 28 GameController Part 1
  • 29 GameController Part 2
  • 30 MainMenuController
  • 31 MusicController
  • 32 PlayerMenuController Part 1
  • 33 PlayerMenuController Part 2
  • 34 ShopMenuController
  • 35 LevelController And Loading Screen
  • 36 Gameplay UI
  • 37 GameplayController Part 1
  • 38 GameplayController Part 2
  • 39 GameplayController Part 3
  • 40 GameplayController Part 4
Gameplay Logic Continued
  • 47 Downloading 3RD Party Plugins
  • 48 Importing 3rd Party Plugins In Our Project
  • 49 Preparing Purchase Items
  • 50 SocialMediaController Part 1
  • 51SocialMediaController Part 2
  • 52 Testing Our Game On A Real Device
  • 53 Sharing On Facebook From Our Game
  • 54 LeaderboardsController
  • 55 AdsController
  • 56… Testing Our Game on Mobile Devices
Tips and Tricks
  • 57 Publishing Tips
  • 58 Ads Tips
  • 59 Performance And Physics Tips
  • 60 Sprite Tips
Updated on 21 February, 2017

About OfCourse

OfCourse Learning is one of the UK's leading e-learning providers, with over 700 expert-led online courses. Their course categories range from well-being and health to personal and career development. Their courses contain numerous video-lectures, downloadable written materials and engaging assessments. Whether you want to learn sign language, become an excel whizz, or need the latest stress-busting techniques, OfCourse has something for everyone.

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- Become a part of a global learning community where you can talk with teachers and students about the course

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