Level Design For Games Mages Institute Of Excellence
Price: SGD 1,850

    Course details

    The Game Market is rapidly expanding as a form of Entertainment, it is now, more than ever, important for any Game Developer to have the Knowledge of Level Design Basics and Implementation. For a Prospective Game Designer, the workshop will focus on what Makes Enjoyable and Functioning Level Games, incorporates Level Design, Architecture Theory, Concept of Critical Path and Flow, Balancing, Play Testing, and Storytelling. Over the workshop, participants will go through the Production Pipeline for Designing and Creating these Virtual Worlds.

    What will I learn?

    Topics Covered

    • Game Engine Overview
    • Level Development Overview
    • Terrains
    • World Geometry
    • Materials
    • Lighting
    • Meshes and Level Optimization

    How will I benefit from taking this course?

    • Plan and draw Basic Game Levels
    • An Understanding of Game Level Design consisting of Balance, Flow, and Interactivity along with a Mastery of the Tools used in the Creation Process
    • Demonstrate the use of Basic Level Sculpting
    • Creating Realistic n-Game Lighting and Special Effects for a Level
    • Create a Finished, Playable Level
    • Gain Knowledge of Volumes and Physics and Demonstrate Knowledge of Particle Systems
    • Implementation of Interactive Level Elements
    Updated on 08 November, 2015

    About Mages Institute Of Excellence

    A registered private education institution based in Singapore, MAGES provides tertiary education and professional training in the field of Creative Technology. MAGES maintains a multi-cultural cohort and a dynamic hands-on approach to stimulate learning. With vastly experienced lecturers and practicing professionals as mentors at the helm, we guarantee grooming and guidance from the very best.

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