Course details
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Brand new learning series on iPhone game design, taught by Martin Knapp. Through out each of the many lessons in iPhone Game Design for non-coders, students are introduced to a visual design language which allows them to create iPhone, iPad, and MAC OS games without the need to learn a single line of code. This series starts off by teaching students step by step the basics of game design before moving on to teach advanced concepts which will give you the ability to create advanced game play! Students by the end of this course will then be able to move on and publish the games they have made in the iTunes app store or Android Market place.
Only iPhone?
No. You can publish your games to any mobile platform such as Android, Windows Phone and HTML5.
About Martin Knapp
Martin is a Creative Director who has been working in the 3D industry for over 10 years. He has worked for major 3D companies such as Pixologic and has taught classes at major film and game studios like Industrial Light and Magic and Ubisoft. He has served on the advisory board for the LA Film School and the Digital Animation and Visual Effects School. In addition to creating award winning work in the areas of advertising, web, and games, he has a passion for sharing his deep knowledge of the digital arts with others and has created hundreds of hours of online training. He is an Autodesk and Pixologic certified instructor and self admittedly is always a student himself as he never stops learning the latest tools and techniques.
Updated on 30 December, 2017Design Related Questions
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