Course details

  • Create basic shapes in the FLASH environment.
  • Import graphics into FLASH.
  • Use and understand the FLASH stage, timelines, and layers.
  • Create reusable objects (or instances), which can be utilized within the FLASH environment via the FLASH library
  • Create simple animations with end-user interactivity.
  • Use shape and motion tweening to easily create extraordinary visual effects in the FLASH environment.
  • Transfer the FLASH animation onto a basic web page.
  • As a final project, the student will create his or her own specialized interactive FLASH animation.
Updated on 08 November, 2015

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