Autodesk 3Ds MAX Architecture & VRay CLS Learn
Price: EGP 2,400

    Course details

    The course instructs you on how to effectively use the software interface and navigate through the scenes.
    •  It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D.
    • Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the course covers an understanding of various renderers included with the software as well as image creation and animation techniques.
    • The practices in this learning course are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries.
    • You will learn advanced modeling techniques, advanced animation, mapping, advanced lighting and Post Production.
    Course Outline : 
    Introduction to Autodesk 3ds Max
    • Visualization Workflow
    • The Autodesk 3ds Max Interface
    • File Commands
    • Configure Paths
    • Display Drivers
    • Viewport Display and Labels
    Autodesk 3ds Max Configuration
    • Viewport Navigation
    • Viewport Configuration and Settings
    • Object Selection Methods
    • Units Setup
    • Layer and Object Properties
    • Assembling Project Files
    • Data Linking and Importing
    • Linking Files
    • References
    Basic Modeling Techniques
    • Model with Primitives
    • Modifiers and Transforms
    • Sub-Object Mode
    • Reference Coordinate Systems and Transform Centers
    • Cloning and Grouping
    • Polygon Modeling Tools in the Ribbon
    • Statistics in Viewport
    Modeling From 2D Objects
    • 3D Modeling from 2D Objects
    • The Lathe Modifier
    • 2D Booleans
    • The Extrude Modifier
    • 3D Boolean Operations
    • Using Snaps for Precision
    • Bevel Profile Modifier
    • The Sweep Modifier
    Materials:
    • Understanding Materials and Maps
    • Material Shaders
    • Managing Materials
    • General Materials
    • Scanline Materials
    • Autodesk Materials
    • The Material Explorer
    • Scene Converter
    Mapping Coordinates and Scale
    • Mapping Coordinates
    • Mapping Scale
    • Spline Mapping
    Introduction to Lighting
    • Local vs. Global Illumination
    • Standard Lighting
    • Types of Standard Lights
    • Shadow Types
    Lighting and Cameras
    • Local vs. Global Illumination
    • Standard Lighting
    • Types of Standard Lights
    • Photometric Light Objects
    • Light systems (Day light - Sun Light)
    • HDRI Images, Lighting and Background Environment
    • Exposure Control, Cameras and Rendering
    Camera and Physical Camera
    • Exposure Control
    • Daytime Lighting
    • Scanline Renderer
    • Print Size Wizard
    Camera Animation
    • Animation and Time Controls
    • Walkthrough Animation
    • Animation Output
    Exposure Control, Daylight, and Rendering
    • Exposure Control
    • Daytime Lighting
    • Rendering Options
    • Arnold Renderer
    • Scanline Renderer
    • ART Renderer
    • State Sets
    • The Print Size Wizard
    Animation
    • Animation and Time Controls
    • Walkthrough Animation
    • Animation Output
    V-Ray
    • What is VRay and how to setup VRay
    • VRay image saving options
    • Global illumination in vray
    • Image sampling
    • Vray lights
    • Vray camera
    • Vray materials
    • Rendering test scenes
    • Rendering an interior and exterior scene
    Color Correction and Post Production
    • Photoshop for 3Ds max
    Updated on 09 August, 2020

    Eligibility / Requirements

    • The practices in this learning course are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries.

    Job roles this course is suitable for:

    Senior Designer , 3D Max Designer , 3dmax designer

    About CLS Learn

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