Course details

OVERVIEW

COURSE DESCRIPTION


Autodesk Maya combines powerful tools for the major areas in 3D content creation: modeling, animation, texturing, and ;  Many of today's top video games are created in Maya: from characters, to models, levels and more.

COURSE OBJECTIVE
  • Develop an understanding of the main tools in the Maya interface and how 3D art is constructed.
  • Construct 3D models by creating and editing primitives
  • Manipulate objects
  • Develop an understanding of how the size and complexity of a 3D model affects render time.
  • Create low poly count characters to gain understanding of important poly modelling skills.
  • Split polygons to create new vertices and faces and draw new polygons freehand.
  • Smooth your polygonal models using subdivisions, and how this affects your modelling strategy.
  • Set up a basic lighting rig including directional light, spotlight, key light, point light and render it form different camera views.
  • Apply and edit basic shaders using the Hypershade editor.
  • Add basic image maps and UV maps, cutting, sewing, folding and unfolding them to apply textures to models.
  • Develop an understanding of basic principles of animation and create animations by adding and editing key frames on a timeline.
  • Edit animations efficiently using the Graph Editor to control transitions via different kinds of interpolation.
  • Develop file structures and naming conventions, and strategies that promote good workflow.
  • Render out frames with alpha channels to preview scenes or characters for clients.

COURSE OUTLINE

• Introduction to Autodesk Maya and the typical game's asset pipeline
• Maya shortcuts and basic interaction
• General 3D modeling notions
• Advanced 3D modeling notions
• High resolution modeling
• Deformers
• Low resolution modeling for games
• Live geometries and the Maya modeling toolkit . Shading
• Working with UV's
• Texture baking
• Materials and textures used in games 
  Updated on 06 September, 2018

Job roles this course is suitable for:

Designers , Engineers , AutoCAD users

About Al Moalem Institute

For nearly a quarter century, Al-Moalem Institute (AMI) has started delivering its noble mission which is training and developing human resources in the Kingdom of Bahrain and the Arabian region.
 
This is an essential national mission, thus, we have reaped its benefits through all who have participated in Al-Moalem Institute long or short term programmes. AMI has trained over 50,000 candidates over this period and still it offers its programmes seeking for the best and
 
Excellency, benefiting from the best experts and consultants with high knowledge and experience, and from the provision of international professional certifications and accreditations.

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