تفاصيل الدورة

By the end of this course you will be able to

  • Understand the theory behind diffuse maps, height maps and normal maps

  • Create your own height maps and normal maps from textures that will quickly and simply transform the look of your game graphics

  • Understand the relationship between textures, materials and shaders

  • Express your creativity without needing to be an artist

  • Create your own seamless textures

  • Understand tiling and offset in order to correctly display textures on game objects

  • Understand the concept of an texture atlas

Hopefully, along the way, having fun; equipped and inspired to independently explore your own techniques beyond the boundaries of the course

تحديث بتاريخ 14 November, 2018
دورات يمكنك الالتحاق بها على الفور... خذ دورة عبر الإنترنت على Unity ابتداءً من الآن. See all courses

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