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Description

This courseis designed for intermediate users of Unity (see the Prerequisites for specific topics you should be familiar with before joining).

Though Unity comes pre-packaged with an excellent pathfinding system, we explore beyond using a black box to calculate paths through your game levels.

Pathfinding and search algorithms are a core component of game development. If you want to level up your skills, enroll today anddive into implementing your own version of A* search!

Through a carefully crafted set of lectures we learn search algorithms, starting with Breadth-First Search, diving in Dijkstra's algorithm and culminating with the industry-standard A* search for pathfinding.

All concepts are presented witheasy-to-understand visuals!

Some other bonus featuresof those course:

  • learn to use text files or texture maps to drive level data in Unity
  • learn how to implement a priority queue (binary heap) in C#
  • learn to structure a small project using the MVC(Model View Controller) design pattern



تحديث بتاريخ 14 November, 2018
دورات يمكنك الالتحاق بها على الفور... خذ دورة عبر الإنترنت على Unity ابتداءً من الآن. See all courses