<?xml version="1.0" encoding="UTF-8"?><rss
version="2.0"	xmlns:content="http://purl.org/rss/1.0/modules/content/"	xmlns:wfw="http://wellformedweb.org/CommentAPI/"	xmlns:dc="http://purl.org/dc/elements/1.1/"	xmlns:atom="http://www.w3.org/2005/Atom"	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"	xmlns:slash="http://purl.org/rss/1.0/modules/slash/">	<channel><title>Laimoon.com</title><link>https://courses.laimoon.com/sitemap/rss</link>	    <description>Courses in Dubai, Abu Dhabi, Sharjah Diplomas, Degrees &amp; Doctorates - Laimoon Course Guide</description>	    <language>en-us</language>	    	    	    						<item><title><![CDATA[Game Development  - Appxone Training Center , Karachi ]]></title><link>https://courses.laimoon.com/course/game-development-1/online</link>				  <description>				  <![CDATA[						Chapter 1: Introduction<br>Introduction to Unity 3D<br>Unity Editor<br>Project Architectures<br>Manipulating Objects<br>Chapter 2<br>- Graphics<br>- Meshes<br>- Textures<br>- Materials<br>- Shaders<br>- Cameras<br>- Lights<br>- Skybox<br>Chapter 3: Scripting<br>-Monobehaviour<br>-Scripts as Behaviour Components<br>-Awake and Start<br>-Update/, FixedUpdate/, LateUpdate<br>-Activating GameObjects<br>-Affine transformations<br>.translate<br>.rotate<br>.scale<br>-Look At<br>-Time<br>-Enumerations<br>-Lists and Dictionaries<br>-Coroutines<br>-Delegates<br>Chapter 4: Building<br>- Platform Specific Approach<br>- Importing Assets<br>- Building for Android and iOS<br>Chapter 5: 2D development<br>- sprite rendering<br>- 2d physics<br>- rigidbody 2d<br>- collisions 2d<br>Chapter 6: 3d development<br>- Collisions<br>- Triggers<br>- Rigidbody<br>- Force<br>- Torque<br>- Physics Material<br>- Raycasts<br>Chapter 7: UI<br>- OnGUI<br>- NGUI<br>- Touch inputs<br>- Finger gestures<br>Chapter 8<br>- Light and Shadow<br>- Realtime Lighting<br>- Sub menu<br>- Light Mapping<br>- Static Batching<br>- Dynamic Batching<br>- Creating a Ragdoll<br>- Particle System<br>- Trail Renderer<br>Chapter 9<br>- Character Controller<br>- Nav Mesh<br>- Occlusion culling<br>Project : Advance<br>- Real Live Game<br>- Updates<br>- Solutions<p>Cost: 20000 PKR</p><p>Duration: 4 Months</p>					]]>				  </description>				  <pubDate>Wed, 01 Nov 2017 15:29:51 +04</pubDate>				</item> 					</channel></rss>
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