<?xml version="1.0" encoding="UTF-8"?><rss
version="2.0"	xmlns:content="http://purl.org/rss/1.0/modules/content/"	xmlns:wfw="http://wellformedweb.org/CommentAPI/"	xmlns:dc="http://purl.org/dc/elements/1.1/"	xmlns:atom="http://www.w3.org/2005/Atom"	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"	xmlns:slash="http://purl.org/rss/1.0/modules/slash/">	<channel><title>Laimoon.com</title><link>https://courses.laimoon.com/sitemap/rss</link>	    <description>Courses in Dubai, Abu Dhabi, Sharjah Diplomas, Degrees &amp; Doctorates - Laimoon Course Guide</description>	    <language>en-us</language>	    	    	    						<item><title><![CDATA[3D Studio Max Professional Certification  - Institute of Professional and Technical Studies (IPATS) , Pakistan, Rawalpindi ]]></title><link>https://courses.laimoon.com/course/upto-one-month-3d-studio-max-professional-certifications-institute-of-professional-and-technical-studies-ipats/online</link>				  <description>				  <![CDATA[						<strong>Institute of Professional and Technical Studies (IPATS)</strong> Offer the 3D Max Professional Course can design the professinalism to pormote the extensive knowledge of the&nbsp;3D Training programs are entirely production based to help participants gain the production skills required to enhance their marketability in the shortest amount of time possible<br><br><strong>Course Outlines of 3D Studio Max</strong><br><br>1:Introduction to Autodesk 3Ds Max<br>2:Autodesk 3DS Max Design Interface and Workflow<br>3:Autodesk 3DS Max Design Project Configuration<br>4:Assembling files<br>5:3D Modelling from 2D Objects<br>6:lighting<br>7:Lighting with Autodesk 3DS Max mental ray<br>8:Rendering<br>9:Animation for Visualisation<br><br><strong>Low and High Poly modelling</strong><br>1:Detailed box modelling techniques<br>2:Learn about the Edge Copying technique<br>3:Combine multiple mode ling concepts to create photo-real models<br>4:Learn to build anything from Airplanes to humans!<br>5:The difference between Mesh &amp; Nurbs techniques<br><br><strong>Material Techniques</strong><br>1:Learn game texturing techniques<br>2:Pelt Mapping<br>3:Layer many maps using UVW map channels<br>4:Using Alphas &amp; images as Alphas<br>5:Mix &amp; Composite Mapping<br>6:Material types in depth including Multi-Sub Object<br>7:Composite<br>8:Matte/shadow<br>9:Raytraced materials<br>10:Render to texture<br><br><strong>Effects</strong><br>1:Particles tips and tricks<br>2:Particle Flow<br>3:Environmental effects<br>4:Composition tips<br>5:Glow &amp; flares<br>6:Dynamics with Reactor<br><br><strong>Add Bones into the Mesh</strong><br>1:The 'Da Vinci pose- Do's &amp; Don'ts'<br>2:Preparing the mesh for Bone Rigging<br>3:Adding Bones into using Mesh Template<br><br><strong>Rigging</strong><br>1:Mechanical vs. Bone Rigs<br>2:Set up a Rig using HI Solver &amp; Sliders<br>3:Over 3 Different Custom Biped Rigs- developed by the instructor<br>4:Tips and Tricks for successful Rigging<br>5:Roper usage of Coordinate Systems to prevent Rigging problems<br>6:Create Biped, Quadrupeds or any Multi-legged Character<br>7:Creative use of Controllers &amp; Constraints<br>8:What the books don't show us!<br><br><strong>Character Studio</strong><br>1:Biped, Physique &amp; Skinning<br>2:Learn Workflows for Successful Rigging Fitting Biped to a Mesh<br>3:Creating Footsteps, Varying Time &amp; Stride length<br>4:Footsteps in Track View<br>5:Upper body animation<br>6:Freeform animation<br>7:Anchoring<br>8:IK Blending<br>9:Body Dynamics<br>10:Passing Objects<br>11:Obstacle Coursed<br>12:Motion Capture<br>13:Motion Flow<br>14:Curve Editing<br><br><strong>Skinning</strong><br>1:Skin modifier<br>2:Skin morph &amp; skin wrap<br>3:Envelopes<br>4:Vertex editing<br>5:Weight tables<br>6:Mirror mode<br><br><strong>Animation Techniques</strong><br>1:Tip &amp; tricks on walk cycles<br>2:Human &amp; animal locomotion techniques<br>3:Morph modifier for facial animation<br>Lighting<br>1:Using Skylight<br>2:Area lights<br>3:Radiosity<br>4:Light Tracer<br>5:Photometric lights<br>6:Tips on how to reduce time consuming renders with simple standard lights<br><br><strong>Animation</strong><br>1:Learn controllers in depth<br>2:List controllers &amp; limit controllers<br>3:Parameter collector<br>4:Wire Parameters<br>5:Sliders<br>6:Inverse kinematics<br>7:IK Solvers<br>8:Animation modifiers<br>9:Morphing<br>10Animation materials &amp; effects<br>11:Channel locks &amp; inherit<br><br><strong>Our programs are ideal for:</strong><br>Professionals working in the field and looking to improve their skills with the latest version of the software.<br>Intermediate-level users looking to improve their current demo reels and marketability.<br>Beginners looking to explore new career options in the 3D animation industry.<br>&nbsp;<p>Cost: 20000 PKR</p><p>Duration: Upto 1 Month</p>					]]>				  </description>				  <pubDate>Sun, 13 Jan 2019 15:25:25 +04</pubDate>				</item> 					</channel></rss>