Course details
In this intermediate-level course we cover the creation of a VR experience using 360 photos. We start by covering what 360 photos are, how they are stored and what we need to do in order to prepare them for Unity.
This course includes also a discussion around UI in virtual reality. By the end of this module, you'll have built a 360 photo experience that can be easily re-purposed for any kind of application. You will also end up with reusable UI components you can drop into any Unity project.
Learning goals:
- Working with 360 photos in Unity
- UI in VR: the importance of Spatial UI
- Diegetic vs non-diegetic UI
- Gaze interactions: clicking and hovering
- Building reusable UI components
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