UNITY 5: quick start for beginners Udemy

Let's create your own computer game quick and easy! You will learn the basic concepts of game creation process in Unity. Also we will learn how to program in Unity using C# program language. Free for a limited time!

Update 07.07.2016: in the 6th lecture I have added a pdf document with keyboard shortcuts in Unity. 

Update 26.06.2016: in the 8th lecture I have added resources island.fbx and tree.fbx.

Update 16.06.2016: at the end of the second section you can pass a little test to consolidate your knowledges. I added lecture 12 in which I talk about physics in Unity.

Update 15.06.2016: I added a lecture 3 with useful resources for games creation.

Here what we will do:

  • you will learn Unity interface;
  • you will be able to customize the appearance of the panels in Unity;
  • сonsider the basic concepts of the game engine: game objects, assets, prefabs, components, scene, etc .;
  • learn how to set and change the game objects in a virtual three-dimensional space;
  • we consider what the camera and light sources are;
  • consider a store of a game objects, Asset Store;
  • learn to use the physics in your games;
  • we will program the behavior of the player and the objects in the scene using C#.

The course is divided into sequences of operations, performing which the author in detail opens some secrets of creation of computer games. After end of this course, you receive practical skills which will allow you to continue the career in the game industry. Unity is actively used today by both independent developers, and big studios for creation of quality computer games.

This course is no longer available.

Course details

Let's create your own computer game quick and easy! You will learn the basic concepts of game creation process in Unity. Also we will learn how to program in Unity using C# program language. Free for a limited time!

Update 07.07.2016: in the 6th lecture I have added a pdf document with keyboard shortcuts in Unity. 

Update 26.06.2016: in the 8th lecture I have added resources island.fbx and tree.fbx.

Update 16.06.2016: at the end of the second section you can pass a little test to consolidate your knowledges. I added lecture 12 in which I talk about physics in Unity.

Update 15.06.2016: I added a lecture 3 with useful resources for games creation.

Here what we will do:

  • you will learn Unity interface;
  • you will be able to customize the appearance of the panels in Unity;
  • сonsider the basic concepts of the game engine: game objects, assets, prefabs, components, scene, etc .;
  • learn how to set and change the game objects in a virtual three-dimensional space;
  • we consider what the camera and light sources are;
  • consider a store of a game objects, Asset Store;
  • learn to use the physics in your games;
  • we will program the behavior of the player and the objects in the scene using C#.

The course is divided into sequences of operations, performing which the author in detail opens some secrets of creation of computer games. After end of this course, you receive practical skills which will allow you to continue the career in the game industry. Unity is actively used today by both independent developers, and big studios for creation of quality computer games.

Updated on 30 December, 2017
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