Course details

Unity is a cross-platform game engine developed by Unity Technologies. It is used to develop video games and simulations for computers, consoles, and mobile devices.

In this course, you'll learn how to create a combat system and know how to develop your game's AI. Then you'll learn how to script your players as well as your player's health, spawn your character after death, and keep a tab on scores. As well as all of this, you'll learn a little about game physics, which include particle systems and collisions.

By the end of this course, you'll be able to create your very own game using unity 5 tool for any mobile, computer, or console device.

About the Author

Dr. Edward Lavieri is a veteran developer with a strong academic background. He earned a doctorate in computer science from Colorado Technical University, an MS in management information systems (Bowie State University), an MS in education (Capella University), and an MS in operations management (University of Arkansas).

He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of service. As the founder and creative director of three19, a software design and development studio, Edward is constantly designing and developing software. He uses a variety of game engines and development tools. His passions include developing adaptive learning systems, educational games, and mobile apps.

Edward has authored Adaptive Learning for Educational Game Design (CreateSpace), Getting Started with Unity 5 (Packt), Learning AWS Lumberyard Game Development (Packt), LiveCode Mobile Development HOTSHOT (Packt), LiveCode Mobile Development Cookbook (Packt), and Software Consulting: A Revolutionary Approach (CreateSpace). He was the technical editor for Excel Formulas and Functions for Dummies (Wiley Publishing). He has also developed numerous college courses involving computer science, information systems, and game development.

Updated on 27 December, 2017
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