Course details

This course discusses the key technical ideas that form the foundation of modern commercial racing games. The emphasis is on the driving game physics and the artificial intelligence techniques that are used.  It's a fantastic course for video game developers working on racing game titles. It's also a perfect fit for gamers and enthusiasts interested in understanding how racing games and related simulations really work. Although the included sample games were built with Unity, the coverage in this course will not require any particular knowledge of the software. Follow-on training is available for students who wish to take their knowledge even further and actually build a racing game of their own!  

NOTE: The playable build and project source is no longer offered with this version of this course as the file has become too large for download from Udemy. To get the files and to also get access to your complimentary 1 month all-access subscription to lots of other training for game developers, please email me directly at joe@gameinstitute.com or wtite us here directly on Udemy and I can setup your complimentary website account.   

Updated on 27 December, 2017
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