Course details

This course will give you the fundamentals of Mathematics to help you build video games and understand what you're doing.

You can keep making video games without Maths, but you will always have this feeling of unease because you don't really understand why you're doing things, unless you learn the maths behind.

Mathematics are in every corner of video games, some quick examples are the player position, the game objects coordinates, distance between objects, respawn time, keeping track of score, throwing projectiles, firing bullets, gravity, jumping, enemy artificial intelligence and the list goes on and on...

This course is unique in its kind as it doesn't try to teach you boring theory and stop there... No way ..... We are actually applying all the concepts in Unity game engine (free to use), using the project of a 3D shooter that is published in the iTunes app store. (pro stuff, source code included)

This is the course I wish I had when I started video game development.

Enjoy the course and make amazing games.

Updated on 22 March, 2018
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