Course details
We will:
- start with a blank Unity project and flesh out a fully working game level
- learn some fundamental techniques for creating your own tile-based puzzle game
- follow several C# scripts line-by-line and learn how to organize our scripts logically and cleanly
What is covered:
- Setup our project settings and environment
- Create a Board class to store our tiles and game pieces
- Create an auto-centered orthographic camera
- Make a GamePiece class that can move with interpolation
- Setup the tiles to receive mouse input
- Search for matches in a two-dimensional array
- Handle recursive calls to clear and refill our Board
- Add sound effects to game events
- Apply particle effects to add some punch to our graphics
- Making a score manager to track player progress
Join the democratization of game development! Level up your Unity 3D skills and build your own match-three game today!
When you complete the class, you should have a full set of source code as a starting point for your match-three puzzle game!
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