Course details
This is a short course designed to introduce you to Unity's Networked Multiplayer system.
In it, we'll create a small tank arena shooter where we introduce:
- Unity's Multiplayer Networking High Level API (HLAPI)
- NetworkIdentity and NetworkTransform, to
- Remote Actions, such as Commands and ClientRPCs
- SyncVars and SyncVar hooks
- NetworkManager, and NetworkManagerHUD
- NetworkStartPosition
We will learn how to make our simple player drive around an arena level and connect with more than one player over a network.
This is an introduction to networking concepts as well as several components specifically made for Unity Multiplayer Networking.
Note: this course is designed for Mac and PC standalone (Multiplayer over LAN Network) and does not cover mobile devices.
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