Course details

This is a short course designed to introduce you to Unity's Networked Multiplayer system.

In it, we'll create a small tank arena shooter where we introduce:

  • Unity's Multiplayer Networking High Level API (HLAPI)
  • NetworkIdentity and NetworkTransform, to  
  • Remote Actions, such as Commands and ClientRPCs
  • SyncVars and SyncVar hooks
  • NetworkManager, and NetworkManagerHUD
  • NetworkStartPosition


We will learn how to make our simple player drive around an arena  level and connect with more than one player over a network.  

This is an introduction to networking concepts as well as several components specifically made for Unity Multiplayer Networking.

Note: this course is designed for Mac and PC standalone (Multiplayer over LAN Network) and does not cover mobile devices.

Updated on 27 December, 2017
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