Course details
Unity is one of the most exciting and popular game engine that is used to create stunning games in the gaming industry. So If you're looking to start a career in the game industry, want to learn a leading game engine, want to create simulation or game for work, or just want to create your own game for fun, then go for this Learning Path. Packt's Video Learning Paths are a series of individual video products put together in a logical and stepwise manner such that each video builds on the skills learned in the video before it. The highlights of this Learning Path are:
- Build your first functioning game with Unity 5
- Work with audio mixer and special effects
Let's take a quick look at your learning journey. To start off with, you will be given an introduction to game engines with a specific focus on Unity 5 From there, you will get insights on the viewer to the Unity interface, settings, and customizations. After that, you will be introduced to the game project workflow and level design. You will then learn to create and layout the user interface. Next, you will walk-through the scripting UI controls by testing and editing UI functionality. You will explore, how to create a terrain, importing and using vegetation objects, and adding a water feature to it. You will then work with textures. Moving ahead, you will be taught how to create a character controller and will also learn to integrate it with navigation and animation. You will then build game objects where you will script and test your game. Next, you will be introduced to powerful features in Unity 5, from adding sound effects and ambient noise to light sources and shadows. You will quickly learn to deal with sounds and advanced rendering concepts to build solid games across many platforms. Moving forward, you will learn how to create a combat system and know how to develop your game's AI. You will then know how to script your players as well as your player's health, spawn your character after death, and keep a tab on scores. Finally, you will learn about game physics, which include particle systems and collisions. By the end of this Learning Path, you will have all the skills and experience needed to skill-up your game development techniques using the Unity game engine.
Meet Your Experts:
We have the best work of the following esteemed author to ensure that your learning journey is smooth: Dr. Edward Lavieri is a veteran game designer and developer with a strong academic background. He earned a Doctorate in computer science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has created and taught computer science courses since 2002. Edward retired from the US Navy as a Command Master Chief after 25 years of service. As the founder and creative director of three 19, a software design and development studio, Edward is constantly designing and developing software. He uses a variety of game engines and development tools. His passions include developing adaptive learning systems, educational games, and mobile apps.
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