Course details

In this course intended for intermediate viewers, instructor Alan Thorn explores UV Mapping and Optimal Unwrapping Techniques. UV Mapping defines how textures wrap around the surfaces of 3D Models. Use Blender to unwrap and optimize texture layouts for meshes, exploring many techniques for creating seamless and professional grade UV layouts.

In these modules you'll examine 1).How to unwrap objects using manual and automatic methods; 2). Concepts such as Seams, Islands, Pins,+ Read More

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