Course details

In this course we will take a simple 2D action platformer and you will learn a variety of techniques such as how to add screenshake, how to make damage seem persistant, the importance of player action feedback and much more, all to improve how your game feels to players and learn practical example of how to implement them in your games.

The course will be taught using Unity3D but these same principles and methods can be used in any system of development you choose. After completing+ Read More

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