Course details

3ds Max Design for Revit Users is designed as an introductory course for users of Revit who have modelled their architectural designs in Revit and wish to achieve a high end photorealistic render of the model in 3ds Max for presentation to their clients and public.

The course uses the case approach modelling real buildings and show a step by step approach to producing a satisfying photo realistic render. It introduces only those aspects of 3dx Max the student needs to produce a high quality render, saving the student months or even years of struggling to learn all the functionalities of 3dsMax..

In the course, students will cover

User Inferface

Converting Revit files to FBX files

Importing FBX files into 3dsMax

Creating Materials
Working with the Material Editor
Differentiating Between Materials and Textures
Using different Map types and Mapping Coordinates
Creating and Applying Materials and Textures

Creating and Positioning Cameras
Placing a model into a photograph (photomontage)
Understanding and Creating Ambient Light
Using Standard Lights and adding lights
Adjusting Shadow Parameters
Achieving Convincing CG Lighting with Global Illumination
Setting up Scenes and Saving Rendered output
Using Rendering Tools Efficiently
Recording Different Scene States

Updated on 22 March, 2018
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