Course details

Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!

You will learn how to customize the interface to facilitate your workflow with characters, you will use a set of tools that will allow you controled work on the shapes.
You will apply advanced techniques to optimize your time and your workflow.
In each block of muscles I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively.

Through 39 classes you will learn everything you need to model an anatomically correct character, you will learn muscle by muscle with its name in english and recommendations to apply this knowledge to your future projects.

The course contains the following topics:
Norms
Masks
Polygroups
Pectorals
Deltoid
Trapezius
Teres and infraspinatus
Dorsal
Serratus
Abs
Torso
Arms
Legs
This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.
What are you waiting for?, sign up now!

Updated on 04 January, 2018
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