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Learn Hardsurface modelling techniques suitable for Beginners to advanced users

Welcome to this fully featured course in ZBrush with a focus on Hard Surface modelling using the new ZRemodeller tool within Zbrush!

During this course you will learn a pletherer of techniques, these will all drive towards creating Hard Surface objects we will create a robot from scratch (Although it could be anything) and along the way learn loads of cool things!

Some of the things you will learn in ZBrush:

  • A full knowledge of the ZRemodeller tool, we use this exclusively to build the robot, I have tried to do the whole thing with this tool, so see how great it is and I am sure you will see the full potential.
  • Mesh extractions and cleanup using ZRemesher.
  • Quick look at transpose for moving and posing our creations.
  • We will look at the ZProject tool.
  • Learn to apply materials and colour to our sculpt.
  • Set up the lightbox for your own custom alphas and materials.
  • Set up and understand Doc size, Custom views via Zapp link and the render settings.

In Photoshop we will learn:

  • Learn to composite the exported images
  • Learn about masking and layer masking
  • Working in a non distructive manner
  • We will look at filters and adjustment layers
  • Applying textures and detailing using the layer options
  • Applying text and warping to fit
  • Plus much more...

Finally I hope you enjoy the course please let me know if you need any help on your journey through ZBrush and Photoshop...

Happy modelling

All the best
David Newton

تحديث بتاريخ 27 December, 2017
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