تفاصيل الدورة

In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.


About the Instructor:

Tyson Murphy attended the animation program at Brigham Young University. He’s since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Character Artist on World of Warcraft for Blizzard Entertainment.

تحديث بتاريخ 27 December, 2017
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