تفاصيل الدورة

In this course intended for intermediate viewers, instructor Alan Thorn explores how to build low-poly environment assets in a dark industrial theme. These meshes fit together seamlessly, like building blocks, for creating expansive and versatile level design in games. Use Blender to model, unwrap, texture-paint, and optimize assets, exporting them to a real-time game engine. Over five, massive chapters you'll examine:

1). Polygonal modelling techniques for building complex shapes+ المزيد

دورات يمكنك الالتحاق بها على الفور... خذ دورة عبر الإنترنت على Blender ابتداءً من الآن. See all courses